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Some element from scroll view are invisible when they're masked with Rec...
Reproduction steps:1. Open the attached project (782957-ReproProject.zip)2. Run the "Repro" scene3. Notice that on the right scroll ... Read more
[Baked] Ambient lighting doesn't affect some mesh triangles if Baked GI ...
Steps to reproduce: 1. Open attached project2. Open scene "LightmapTest2"3. Open Lighting window and build lightmap4. Notice that bo... Read more
AssetDatabase.LoadAllAssetRepresentationsAtPath() returns an array of null
Reproduction steps:1) Open attached project2) Make sure you are connected to a cache server3) Click WBSF->Rendering Utils->Ass... Read more
[External] [WebGL 2.0] [Canary 51] new Unity splash screen has texture e...
-e: see title, splash screen works with WebGL 1.0 in canary, with 2.0 in FF47 -repro:--create new empty project--set WebGL 2.0 as fi... Read more
[GLCore][AMD][Windows] Editor UI is black, text is not visible, font is ...
Steps to reproduce: 1. Start unity with command line argument -force-glcore32 or -force-glcore332. Open or create any project. Expec... Read more
[Shaders][hlsl2glsl] SSAO Pro v2 compile error / weirdness for OpenGL / ...
"Shader error in 'Bug/SSAO Pro V2': initializer of const variable `uvs' must be a constant expression at line 296 (on metal)" error,... Read more
Cache server deleting oldest files added, not least recently used
Reproduction steps:1) Open attached project2) Make sure that size of asset im3 is 20483) Start Cache Server with --size 1468006404) ... Read more
[VS] Folder with name ending in .Xml is added to project's .csproj file ...
Repro steps:1) Open the project and project's .csproj file in a text editor2) Notice there are folders named "MyNamespaceThatHandles... Read more
[OS X] Time.deltaTime incorrect value in Update() when time settings on ...
To reproduce:1. Open attached project2. Open "main" scene3. Play it in the Editor4. Open Date and Time Settings5. Change the time6. ... Read more
[AMD-only][Animation][GLCore] Memory leak and crash having high poly mes...
Steps to reproduce: 1. Open Unity with command line argument -force-glcore (or 4.5 or 4.0)2. Download and import attached project. (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used