Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.5.0a1
Issue ID
783705
Regression
No
[External] [WebGL 2.0] [Canary 51] new Unity splash screen has texture errors
-e: see title, splash screen works with WebGL 1.0 in canary, with 2.0 in FF47
-repro:
--create new empty project
--set WebGL 2.0 as first API
--make sure splash screen is enabled
--build and run for WebGL
--NOTICE splash screen has black block instead of unity logo (see screenshots)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Add comment