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The Editor crashes in BitmapDataToImageReference when importing a specif...
To reproduce: 1. Open the project, attached by the tester (videoImport.zip) Expected: importing a specific video doesn't crash the E... Read more
CullingGroup's distance bands are inaccurate
To reproduce:1) Open attached project and scene2) Make sure you have both Scene and Game views visible and separated (i.e. they are ... Read more
[iOS] Build crashes when WebCamTexture.Play() is called
As soon as the Play() function is called on the WebCamTexture, the app crashes. Steps:1. Build and Run attached project (CameraTestP... Read more
"Tag: is not defined." error only shows the first letter of the tag
To reproduce: 1. Open the project, attached by the tester (incompleteTagError.zip)2. Open the "scene" scene3. Enter Play mode4. Obse... Read more
Dark line appears between near by cubes after generating lighting when L...
How to reproduce:1. Open attached Unity project "NewGITest01"2. Load scene "sample"3. Wait until generating lighting is finished4. Z... Read more
Physics2D.TilemapCollider.TileUpdate take an extremely long time to upda...
Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Select "Profile Editor"4. Open any script and mak... Read more
[iOS] "Done" and "Cancel" buttons are missing from keyboard in landscape...
Steps:1. Build and Run attached project on iPhone X (testInputButton.zip)2. In Player: tap on a text box (a keyboard will appear)3. ... Read more
Lightmap Settings of Game Object is not saved if Game Object is not Prefab
Steps:1. Open attached project (lpdemo.zip)2. In menu: test > testTestLightMapParameter3. In Hierarchy check Mesh Renderer compon... Read more
[Android] Caret is always at the beginning of existing text when selecti...
To reproduce: 1. Download and open attached "Dummy.zip" project.2. Build and run on any android device.3. When application loads, se... Read more
[Mixed Reality] UnityEngine.Microphone.Start() freezes an UWP build
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Open Visual Studio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code