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[Profiler] Missing Profiler.EndSample: WaitForTargetFPS errors are throw...
Reproduction steps: 1. Create a new project 2. Open iOS Player settings and switch to Simulator SDK (Edit -> Project Settings -> Pla... Read more
[Regression] Texture Preview looks brighter in Linear color space
Steps: 1. Open attached project (20210909_tes.zip) 2. Open _Texture_PreviewThumbnail scene 3. Hit play 4. Observe GameView Expected... Read more
Compiler error CS0433 in Console when compiling using types from the Sys...
How to reproduce: 1. Open the user's attached "Study.zip" project 2. Observe the output in the Console Expected result: No compilat... Read more
Crash on Demo.unity.meta file when opening project
How to reproduce: 1. Open the attached user project "-RPG-.zip" 2. Observe crash Reproducible with: 2019.4.30f1, 2020.3.18f1, 2021.... Read more
Texture in the Shader Graph did not get updated when the Texture file is...
Reproduction steps: 1. Open the attached project "ShaderGraphTextureUpdate.zip" 2. Open the "New Shader Graph" Shader Graph 3. Right... Read more
Nav Mesh Agent teleports when colliding with Nav Mesh Obstacle
Reproduction steps: 1. Open Scene "SampleScene" in project "1363687.zip" 2. Enter Play Mode 3. Observe the Game view Expected resu... Read more
GUIClip errors are shown after deleting all objects from multiple loaded...
Reproduction steps: 1. Open the attached "HierarchySceneDelete.zip" project 2. Open the "Scenes/SampleScene" scene 3. Right-click th... Read more
Addressables package always includes URP's hlsl when doing content update
How to reproduce: 1. Open the attached file "Addressables.zip" 2. Open the Launch scene (Assets>Scenes>Launch) 3. Hit the Play butto... Read more
FBX Exporter package does not export remaining bones of the model when t...
How to reproduce: 1. Open the attached project "fbxexportexample.zip" 2. Enter Play Mode Expected results: "FBXExportExampleAfterEx... Read more
Nav Mesh Agent gets stuck in the Play Mode when Nav Mesh Obstacles Posit...
Reproduction steps: 1. Open the "TestWeirdNavMesh" Scene in project "TestNavMesh.zip" 2. Enter the Play mode 3. Observe the Game Vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object