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Profile Analyzer 'Top 10 Markers' depth filter text displays '-1' when R...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
Drag and dropping assets onto Prefabs puts a new GameObject in the curre...
Reproduction steps: Open the “SceneTest” project Open the “SampleScene” scene In the Project window drag “VFX Asset” onto “SamplePre... Read more
[Favro] XROrigin doesn't apply floor height properly when "Init XR on St...
This issue was reported by Microsoft via our shared Favro board.----{color:#ff0000}Note from QA:{color} I was able to easily reprodu... Read more
[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...
How to reproduce:1. Open the attached project2. Open "SampleScene"3. Click on the Scene View to focus it (observe the "UnityEditor.S... Read more
Shadows of trees painted on the Terrain are incorrectly placed when the ...
How to reproduce:1. Open the “BugReporting” project2. Open the “SampleScene”3. Open the Lighting window (Window → Rendering → Lighti... Read more
Profiler - previous UI Details data is carried over when loading new data
How to reproduce:1. Create a new project.2. Open Profiler (Window->Analysis->Profiler)3. Make sure UI Details is on by pressin... Read more
[URP] GameObject Shader is invisible in Scene/Game View until Shader Pro...
Reproduction steps:1. Create a new URP project2. Import the provided custom package "UrpTree.unitypackage"3. In the Project window o... Read more
Closed occlusion portal doesn't occlude an area
Reproduction steps:1. Open the attached project2. Select "GameObject (1)" in the hierarchy3. Uncheck the "open" property under Occlu... Read more
Transition from sub-state machine (created at the top level) is connecte...
In the top level of a state machine, we create a transition from the sub-state-machine to a top-level state. Entering the sub state ... Read more
Calling Texture2D.GetRawData() on a texture with ASTC format returns dif...
Reproduction steps:1. Open the attached “ASTCtest.zip” project2. In the Menu Bar, select “Tools” > “Reproduce” > “Step1”3. Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved