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Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b1
Issue ID
982004
Regression
Yes
[Sprite Editor] On changing mip-maps slider value sprite doesn't get blurred
On changing mip-maps slider value on sprite editor window, sprite doesn't get's blurred
Steps to Repro:
1. Project window > add 2D sprite
2. Inspector > texture type > Sprite (2D and UI)
3. Advanced > check generate mipmaps property > apply
4. Sprite editor > change mip-map slider value > observe that image doesn't get blurred
Expected Result:
On changing mip-map values sprite should become blur
Environment:
Only occurring on Mac
Occurring with:
2018.1.0b1
Working with:
2018.1.0a7, 2018.1.0a1, 2017.3.0f3
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