Search Issue Tracker
Duplicate
Votes
0
Found in
4.5.0a3
Issue ID
580864
Regression
No
Rect Transform and Box Collider2d get misplaced from each other in play mode
To reproduce:
1. Open attached project
2. Select the sprite "terrainas" and add it to the scene
3. Attach a Rect Transform to the sprite
4. Scale it - make the whole thing smaller
5. Attach a box collider2d
6. Enter play mode, inspect that the collider is in a bad position (you might need to deselect/reselect the gameobject)
Seems to be an issue with scaled rect transforms. Reopening the project somehow solved the problem for existing sprites.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The search field has an additional icon that has no functionality
- Splash Image logo is shown after being removed when pressing the Preview button
- Crash on GenerateParticleGeometry when creating certain particles
- HD Sample Buffer returns black for Rendering Layer Mask when Custom Pass Volume is not active
- SpriteRenderer has wrong input color when associated material uses SRPBatcher
Add comment