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The Addressable Profiler Module does not show Asset Groups when the Grou...
How to reproduce:1. Open the “AddressableTest“ project2. Open the “BootScene“3. Navigate to Window → Asset Management → Addressables... Read more
[TypeCache] Editor freezes on start-up during “Loading Initial Domain Wi...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Editor Expected result: The Editor finishes loading and opens... Read more
Crash with multiple stack traces when opening a project with a corrupted...
Reproduction steps:1. Open the attached “repro-project“2. In the “Enter Safe Mode?“ pop-up select “Ignore“3. Observe the crash Repro... Read more
Crash on CharacterController::Cleanup when when Instantiating a Characte...
Steps to reproduce:1. Open the attached “UnityBetaTest.zip” project2. Open the “TestScene”3. Enter Play Mode4. Exit Play Mode5. Obse... Read more
Loading Entity Scene fails when a GameObject MeshRenderer has over 11 ma...
How to reproduce:1. Open the “entity_test“ project2. Open the “OutdoorsScene“3. Observe the Console Expected result: No error is see... Read more
[Android] Lights are not visible in the Android Player on a specific dev...
How to reproduce:1. Open the “IN_70205” project2. In the “URP-Balanced-Renderer” asset make sure Forward+ is set as “Render Path”3. ... Read more
[iOS] Rendering freezes when changing the orientation on certain devices
How to reproduce:1. Open the attached project "orientationTest.zip"2. Build and Run the Scene "SampleScene" on iOS3. Rotate the devi... Read more
Forward+ light culling mask setting is disabled, but actually it is usef...
slack thread: [https://unity.slack.com/archives/C89KFUUCT/p1709819325489819?thread_ts=1707301762.775159&cid=C89KFUUCT] Light cul... Read more
Assets in Project view are not highlighted when selected, if icon scalin...
Steps to reproduce: 1. Open any Unity project 2. Navigate to the Project window 3. Set scale of icons to smallest with the slider 4.... Read more
Additive Blending does not consider the difference between animation pro...
How to reproduce:1. Open the “additiveBlending“ project2. Open the “AdditivePropertyTest“ Scene3. Open Window → Animation → Animator... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved