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In Progress

Fixed in 2021.3.39f1, 6000.0.0b16

Under Consideration for 2022.3.X

Votes

8

Found in

2021.3.36f1

2022.3.21f1

2023.2.14f1

6000.0.0b11

Issue ID

UUM-66099

Regression

No

Additive Blending does not consider the difference between animation properties when using Additive Reference Pose

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How to reproduce:
1. Open the “additiveBlending“ project
2. Open the “AdditivePropertyTest“ Scene
3. Open Window → Animation → Animator
4. Enter Play Mode
5. Select the “WithReferencePose“ GameObject
6. On the Animator window select Parameters
7. Observe “TestValue“

Expected result: “TextValue“ changes between 1 and 2
Actual result: “TestValue“ changes between 2 and 3

Reproducible with: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1, 2023.3.0b10

Reproducible on: Windows 10
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 6000.0.0b16):

    Fixed an issue where the additive reference pose frame would not be evaluated for curves not in the source clip. Shows an error message when selecting additive reference pose outside of the clip range with additional curves

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