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[WINDOWS] Building project with VS or Mono results in errors with .NET 3...
Using .NET3.5 as Scripting Runtime Version building project through VS or MonoDevelop results in errors :CS0246 The type or namespac... Read more
Asserts and possible leak appear when enabing specific Skinned Mesh Rend...
Reproduction steps:1. Open project attached (ClothAnimationCrash.zip).2. Enter play mode.3. Enable Skinned Mesh Renderer (Plane->... Read more
Poor Internet Access to Analytics from China
Ping tested 3 domains across 3 major ISPs in china. Read more
If the draw call before a DrawMeshInstanced call has a negative scale, t...
Reproduction steps:1. Open project attached (Repro project.zip).2. Disable "Sphere (1)". Expected result: Floating cubes will remain... Read more
[iOS][Google VR] InputTracker.GetLocalRotationMagic in Window Mode gives...
Reproduction Steps:1. Open "Google VR Rotation Error"2. Build for iOS3. Hold the device in portrait orientation4. Select the top but... Read more
Normal map thumbnail is rendered incorrectly
Textures imported from package don't show the right thumbnail in project viewRegression in 2017.1+ 1. What happenedImporting texture... Read more
3 Particles with mesh Render Mode and the same material are rendered wit...
Steps to reproduce: 1) Download attached project '561f1.zip' and open in Unity2) Open scene 'ParticleBatchIssue' and press Play3) En... Read more
System.Net.Http library is missing in .NET 4.6 backend
Steps to reproduce:1. Open the attached project (netHTML.zip)2. Make sure that .NET 4.6 backend is selected3. Observe the error in t... Read more
Sprite packer leaves huge gaps between sprites in first pages
To reproduce: 1. Open report project( link in edit)2. Pack sprite atlas3. Compare pages Expected vs actual: pages 1-5 have huge gaps... Read more
[MacOS] Installer doesn't warn about/close open Unity Editor while updat...
Repro steps: 1. Open Unity Editor and Create a new project (e.x. Unity 5.6.2p3)2. Download newest Unity version (e.x. 2017.1.0f3)3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size