Search Issue Tracker

0
votes
Fixed

Asset Reference Overrides don't handle subassets when saving the overrid...

-

Mar 07, 2024

-

Version/s: 2023.2.14f1, 6000.0.0b1

How to reproduce:1. Open the “AssetRefOverride.zip“ project2. Open the “SampleScene“3. Open the “DocumentWithOverrides.uxml“ file in... Read more

0
votes
Fixed

An exported XLIFF format file is missing a 'datatype' required attribute...

Package: Localization Package

-

Mar 07, 2024

-

Version/s: 1.5.0-pre.6

How to reproduce:1. Open the “LocalizationExportBug.zip“ project2. Open the Localization Tables window (Window > Asset Management... Read more

2
votes
Won't Fix

The Addressable Profiler Module does not show Asset Groups when the Grou...

Package: Addressables

-

Mar 07, 2024

-

Version/s: 1.21.20, 2.0.8

How to reproduce:1. Open the “AddressableTest“ project2. Open the “BootScene“3. Navigate to Window → Asset Management → Addressables... Read more

1
votes
Fixed

[TypeCache] Editor freezes on start-up during “Loading Initial Domain Wi...

-

Mar 07, 2024

-

Version/s: 2023.2.14f1, 2023.3.0b10

Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Editor Expected result: The Editor finishes loading and opens... Read more

0
votes
Won't Fix

Crash with multiple stack traces when opening a project with a corrupted...

-

Mar 07, 2024

-

Version/s: 2022.3.21f1, 2023.3.0b10, 6000.0.0b11

Reproduction steps:1. Open the attached “repro-project“2. In the “Enter Safe Mode?“ pop-up select “Ignore“3. Observe the crash Repro... Read more

0
votes
Fixed

Crash on CharacterController::Cleanup when when Instantiating a Characte...

-

Mar 07, 2024

-

Version/s: 2023.3.0b10

Steps to reproduce:1. Open the attached “UnityBetaTest.zip” project2. Open the “TestScene”3. Enter Play Mode4. Exit Play Mode5. Obse... Read more

0
votes
Fixed

Loading Entity Scene fails when a GameObject MeshRenderer has over 11 ma...

Package: Entity Component System (ECS)

-

Mar 07, 2024

-

Version/s: master, 1.2.0-pre.12 - Entities, 1.3.X - Entities

How to reproduce:1. Open the “entity_test“ project2. Open the “OutdoorsScene“3. Observe the Console Expected result: No error is see... Read more

1
votes
Third Party Issue

[Android] Lights are not visible in the Android Player on a specific dev...

-

Mar 07, 2024

-

Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b11, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce:1. Open the “IN_70205” project2. In the “URP-Balanced-Renderer” asset make sure Forward+ is set as “Render Path”3. ... Read more

1
votes
Duplicate

[iOS] Rendering freezes when changing the orientation on certain devices

-

Mar 07, 2024

-

Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1, 2023.3.0b10, 6000.0.0b11

How to reproduce:1. Open the attached project "orientationTest.zip"2. Build and Run the Scene "SampleScene" on iOS3. Rotate the devi... Read more

0
votes
Fixed

Forward+ light culling mask setting is disabled, but actually it is usef...

-

Mar 07, 2024

-

Version/s: 2022.3.21f1, 2023.2.14f1, 2023.3.0b10, 6000.0.0b11

slack thread: [https://unity.slack.com/archives/C89KFUUCT/p1709819325489819?thread_ts=1707301762.775159&cid=C89KFUUCT] Light cul... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.