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Logs don’t show up in Xcode when using WebCamTexture Class
How to reproduce:1. Build And Run the user’s attached “WebCamTexture-Camera-Feed-Bug-Report.zip” project on an iOS device2. Grant ca... Read more
Unable to interact with Material Inspector window when entering and exit...
Reproduction steps:1. Open "ReproProject"2. Open "Assets/OutdoorsScene" scene3. Select "Assets/Materials/RefractiveCube" material4. ... Read more
IL2CPP build fails when disabledFlag.HasFlag() is used
How to reproduce:1. Open the user-attached project “Repro project - IL2CPP build error”2. Build the project3. Observe the results Ex... Read more
Sprite Renderer not rendering duplicated GameObject grey when using Mate...
Reproduction steps:1. Open the “TempProject.zip”2. Open the Frame Debugger window (Window > Analysis > Frame Debugger)3. Enter... Read more
"ArgumentException: Cannot find TypeIndex for type hash" is thrown in th...
How to reproduce:1. Open the “DOTSBug“ project2. Open the “SampleScene”3. Build And Run4. Open and observe the Player.log Expected r... Read more
A random particle appears at a strange angle when spawning, then appears...
Steps to reproduce:1. Open the attached user's project "ParticleIssue.zip"2. Enter Play Mode3. The moment particles appear, only one... Read more
Visual artifacts can be observed in the Editor when using “OpenGLES3”, ...
How to reproduce:1. Open the “Black Editor“ project2. Make sure to switch the Graphics API to “OpenGLES3”, “OpenGLES2”, or “OpenGLCo... Read more
[Quest] The Line Renderer ignores Interaction Filters when attempting to...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/XRI_Examples/Scenes/XRI_Examples_Main.unity” Scene3.... Read more
Cannot toggle "Normal" or "Tangent" when selecting in "Additional Shader...
How to reproduce:1. Open the attached project "BugReproduceURP.zip"2. Create a new Canvas (GameObject>UI>Canvas)3. Click Canva... Read more
Mixed cached shadows on directional lights not working correctly when ca...
Reproduction steps:1. Open the attached user's project ("2023-beta-test")2. Open scene "Assets -> SceneDirectionalLight"3. Move t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned