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0
votes
Fixed

Animator Transition slider is not in line with the mouse cursor while dr...

Animation

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Jan 17, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project "animator_transitionSlider_case871160";2. Open the scene "test";3. Go to the Animato... Read more

1
votes
By Design

"Defer system gestures on edges" is not working when sliding finger from...

iOS

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Dec 24, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

How to reproduce:1. Open project "iOS_Defer_Gesture_Bug"2. Go to the Build Settings3. Choose iOS and build4. Deploy the app to the d... Read more

0
votes
Fixed

EditorSceneManager.sceneOpening is called when opening scene with invali...

Asset and Scene Management

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Mar 07, 2017

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Version/s: 5.6.0b5

To reproduce: EditorSceneManager.sceneOpening += SceneIsOpeningCallback;Assert.Throws<ArgumentException>(() => EditorSceneM... Read more

1
votes
Fixed

Post-processing Render Features using Render Graph do not work when URP ...

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Nov 08, 2024

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Version/s: 6000.0.26f1, 6000.1.0a3, 7000.0.0a1

Reproduction steps:1. Open the attached “2D RenderGraph Issue.zip” project2. Open the “SampleScene”3. Observe the Scene view Expecte... Read more

0
votes
Active

High CPU usage with UpdateNavMeshDataAsync on Android

AI Navigation

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Mar 19, 2020

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Version/s: 2020.1.0a25, 2022.2.0a13

Steps to reproduce:0. Open attached project "Project.zip"1. Build and deploy a development build on an Android device (we used a Sam... Read more

0
votes
In Progress

[Android][Vulkan] URP Decal Projector is broken in the Player when using...

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Apr 01, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-98345” project2. In the Project view, find and delete the “UniversalRenderPipelineGlobal... Read more

4
votes
Fixed

[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...

Android

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Jan 09, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
In Progress

Crash on MergeAllPrefabInstancesDuringLoad when opening a specific scene

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Jul 21, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.4f1, 2023.2.0a23, 2023.3.0a1

Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more

3
votes
Fixed

[Local] ParticleSystem.Start doesn't start simulation in some camera loc...

Shuriken

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May 02, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project2. Open scene "ParticleIssueScene"3. Run scene (make sure that scene view isn't visible)... Read more

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