Search Issue Tracker
In Progress
Fixed in 2022.3.9f1, 2023.1.11f1, 2023.2.0b8, 2023.3.0a3
Fix In Review for 2021.3.31f1
Votes
0
Found in
2021.3.28f1
2022.3.4f1
2023.1.4f1
2023.2.0a23
2023.3.0a1
Issue ID
UUM-43713
Regression
No
Crash on MergeAllPrefabInstancesDuringLoad when opening a specific scene
Reproduction steps:
1. Open the attached project “CrashRepro“
Expected result: Project opens
Actual result: Editor crashes
Reproducible with: 2021.3.28f1, 2022.3.4f1, 2023.1.4f1, 2023.2.0a23
Reproducible on: Windows 10
First few lines of stack trace:
{noformat}0x00007ff7c8f9ef8d (Unity) MergeAllPrefabInstancesDuringLoad
0x00007ff7c7de1062 (Unity) LoadSceneOperation::CompleteAwakeSequence
0x00007ff7c7de1d32 (Unity) LoadSceneOperation::CompletePreloadManagerLoadSceneEditor
0x00007ff7c7de2ecb (Unity) LoadSceneOperation::IntegrateMainThread
0x00007ff7c7de6ac1 (Unity) PreloadManager::UpdatePreloadingSingleStep{noformat}
Note: If the project opens in an untitled scene open “CRASHSCENE“
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Back Triple Camera is not focusing manually and automatically
- Mouse inputs cannot be inputted when searching the Shortcuts Menu by type "Shortcut"
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
Add comment