Search Issue Tracker
agent.path.corners.Length does not always match agent.path.GetCornersNon...
Steps to reproduce: 1. Download and open the attached project 2. Open Scene "test1.unity" 3. Enter Playmode Expected result: Corner... Read more
GfxDeviceWorker crash when in playmode after upgrading project to 2018.3
This is a project upgrade issue. The game works fine in 2018.2.17f1 In 2018.3, i keep getting crashes when I die or when i kill an e... Read more
Unity crashes when using NavMeshQuery BeginFindPath on NavMeshNodePool::...
How to reproduce: 1. Open user's project 2. Open SampleScene 3. Press Play Expected result: Unity does not crash. Actual result: Un... Read more
Development build fails deploying because of unmatching signature when f...
How to reproduce: 1. Open the attached project 2. Switch to Android platform 3. Go to Publishing Settings 4. Open Keystore manager 5... Read more
[AMD only] Unity Player crashes on ThreadedBlockAllocatingBuffer::Handle...
How to reproduce: 1. Open the attached project 2. Press Assets > AssetBundles > Build All Asset bundles (including tactics) 3. Build... Read more
[Project Browser / Hierarchy] "Path" info text at the bottom of the hier...
Text which gives path info of gameobject from the hierarchy is clipping on typing in a search field. Steps to reproduce: 1. Create ... Read more
[iOS] Bad access exception thrown on deploying build on devices with iOS...
[iOS] Bad access exception thrown on deploying build on devices with iOS version 10 or lower. Steps To Reproduce: 1. Create a proj... Read more
[Improved prefabs] User isn't notified when a reference from scene canno...
User isn't notified when a reference from scene cannot be applied to prefab from the override window or right-clicking to the compon... Read more
[iOS] An App won't be automatically deployed to Device when building pro...
To reproduce: 1. Start Unity and open and create a New Project 2. Switch Platform to iOS 3. Press Unity > Preferences... and select... Read more
[LWRP][Android] App fails to launch on Linear color space with 8.0 Andro...
Steps to reproduce: 1. Open user attached project 2. Build and run on Android 8.0 device with Adreno GPU - Observe that the app doe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Context Menu items are ordered incorrectly
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project