Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0b9
Issue ID
962089
Regression
No
[Texture Sheet Animation] "Cycles" should be hidden when frame over time is not using a curve
"Cycles" within the Texture Sheet Animation module should be hidden when using constant / random between two constants for "frame over time" as the frame doesn't change over the particle's lifetime.
Notes:
- no repro steps or project necessary
- not a regression, just a minor UI clean-up
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
Add comment