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Shader error in Builds when changing Keyword names in Shadergraph after ...
Reproduction steps1. Open the attached project “ReproProject”2. Ensure “Strict shader variant matching” is enabled at (menu: Edit &g... Read more
Console error "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_...
Reproduction steps:1. Open Unity Hub2. Create and open a new 3D Core project3. Observe the Console window Expected result: No errors... Read more
[HDRP] Scene view and Game view widows are flickering when entering Play...
How to reproduce:1. Open the attached project "FYP water system.zip"2. Enter Play Mode Expected results: The Scene view and Game vie... Read more
Random Action in the “Actions” tab of the “Input Actions” window gets re...
How to reproduce:1. Open the user’s attached “ScrollRename.zip” project2. Open the “New Controls.inputactions” file3. In the “Action... Read more
Input Action file is marked as dirty when opening after renaming it
How to reproduce:1. Open the attached “inputs.zip” project2. Open the “New Controls.inputactions” file, add “Action Map” then save t... Read more
Memory Profiler - Bug - <No name> in Graphics (Estimated)
As reported here: https://unity.slack.com/archives/C02TAM0JG9F/p1705645882898359 We look to be showing <no name> in Graphics E... Read more
[Error] Game object with AudioListener and OnAudioFilterRead throws an e...
When using `OnAudioFilterRead` with an `AudioListener`, a null reference error is thrown in the console. Repro Download and open the... Read more
[Android] Editor freezes when opening the Icon section of Player Settings
Reproduction steps:1. Open the attached project "ReproProj"2. Open Player Settings (Edit > Project Settings > Player)3. Select... Read more
SSGI, Ray traced GI, Path traced GI and No-GI doesn't match when using a...
h2. Bug description Our current implementation of SSGI (either Ray traced or ray marched) doesn't match the HDRP Path Tracer neither... Read more
Shader Graph "Save Asset" button is replaced by the small button
How to reproduce:1. Create a new project2. Create any Shader Graph Asset and open it3. Observe the “Save” button in the left upper c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open