Search Issue Tracker
Fixed
Fixed in 1.1.1
Votes
2
Found in [Package]
1.1.0
Issue ID
PROFB-198
Regression
No
Memory Profiler - Bug - <No name> in Graphics (Estimated)
As reported here: https://unity.slack.com/archives/C02TAM0JG9F/p1705645882898359
We look to be showing <no name> in Graphics Estimate. This is said to be easily reproduced using 3D Sample Scene (URP) on Android and iOS Devices
!image-2024-01-22-11-57-28-164.png|thumbnail!
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
Resolution Note (fix version 1.1.1):
<No Name> should no longer be present in Graphics (Estimated)