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Local variable uses Global variable when both have the same name in Loca...
Reproudction steps: 1. Open the attached “IN-114583.zip” project 2. Open the “BUG-1682014” scene 3. Enter Play mode 4. Observe t... Read more
Clicking “Selected Sample Track” throws errors and no window opens
*Steps to reproduce:* # Create a new Unity project # Go to Window → Analysis → Profiler # Switch to Edit Mode profiling and recor... Read more
GBuffer5 appears empty/black when blit to screen in Deferred Rendering Path
Reproduction steps: 1. Open the attached “IN-114624.zip” project 2. Open the “RenderingLayerMaskBug” scene 3. From the Project windo... Read more
Rendering artefacts appear in the Game view window when maximizing/minim...
*Steps to reproduce:* 1. Open the attached "TestingProject.zip" from provided Google Drive link 2. Make sure that Frame Debugger i... Read more
[Android] Black Screen instead of the camera stream when AR Camera is used
How to reproduce: 1. Open the “ReproProject.zip“ project 2. Open the “Scene“ 3. Build and Run for Android 4. Accept the Camera p... Read more
“Frame Debugger On” text color not maintained across different Editor Th...
*Steps to reproduce:* 1. Create new Unity project 2. Open Frame Debugger window 3. Enable Frame Debugger 4. Below Game view tab ... Read more
Unselecting an edge requires multiple clicks when using shift select
How to reproduce 1. Open the attached “PB_multiple_edge_issues” project 2. Open the “SampleScene” 3. In the Hierarchy, select the... Read more
Hidden edge is selected when clicking near visible and hidden edges inte...
How to reproduce: 1. Open the attached “PB_multiple_edge_issues” project 2. Open the “SampleScene” 3. In the Hierarchy, select th... Read more
Incorrect transform computation in UnifiedRayTracing API
Forum thread: [https://discussions.unity.com/t/introducing-the-unifiedraytracing-api/1680597/16] How to reproduce: 1. Open the R... Read more
Disabled dropdowns in Lighting window are inconsistently expanded or col...
*Reproduction steps:* {*}{*}1. Create a new project 2. Open Lighting window (Window > Rendering > Lighting) 3. Observe the dropdo... Read more
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