Search Issue Tracker
Duplicate
Duplicate in 6000.3.X
Votes
0
Found in
6000.3.0b1
Issue ID
UUM-116938
Regression
Yes
Clicking “Selected Sample Track” throws errors and no window opens
Steps to reproduce:
- Create a new Unity project
- Go to Window → Analysis → Profiler
- Switch to Edit Mode profiling and record for a few seconds
- Stop recording and select any frame
- In Timeline, select any active Thread (e.g Gfx.WaitForGfxCommandsFromMainThread)
- Click Show → Selected Sample Track
\\
Actual results: The following errors appear:
{code:java}
GUI Window tried to begin rendering while something else had not finished rendering! Either you have a recursive OnGUI rendering, or the previous OnGUI did not clean up properly.
MissingReferenceException: The object of type 'UnityEditor.ContainerWindow' has been destroyed but you are still trying to access it.
Your script should either check if it is null or you should not destroy the object.
{code}
Expected results: Selected Sample Track window should open normally without exceptions
\\
Reproducible with versions: 6000.3.0a2, 6000.3.0b1
Not reproducible with versions: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a1
\\
Tested on (OS): Ubuntu 22.04
-
Resolution Note:
Although the specific error messages are different, this issue is caused by the same root issue.
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-114635 -
Resolution Note (6000.3.X):
Although the specific error messages are different, this issue is caused by the same root issue.
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-114635
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #UUM-114635