Search Issue Tracker

By Design

Votes

1

Found in

2021.1

2021.1.28f1

2021.2.0b16

Issue ID

1378453

Regression

No

Player movement lags when VSync is on

Physics2D

-

Reproduction steps:
1. Open the user's attached project
2. Build the project
3. Run the executable
4. Start a new game
5. Press the Escape button to enter the menu and go to Settings
6. Turn on VSync
7. Move with the Player and observe its movement

Expected result: Player moves smoothly when VSync is on
Actual result: Player lags when VSync is on

Reproducible with: 2021.2.0b16, 2021.2.7f1
Not reproducible with: 2020.3.25f1, 2021.2.0b15

Could not test: 2019.4.34f1(Failed to load 'C:/Users/Unity CQA/Documents/Cases/vsync/Assets/Level/level1p3/LightingData.asset'. File may be corrupted or was serialized with a newer version of Unity), 2022.1.0b2(crash on PatchPrefabBackwardsCompatibility)

  1. Resolution Note:

    The use of Rigidbody2D.rotation won't be interpolated, it should be using Rigidbody2D.MoveRotation.

Comments (1)

  1. oscar70701

    Dec 21, 2021 15:42

    This bug working with off Vsync too.

Add comment

Log in to post comment