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TextMeshPro emojis inherit tint values when placed after a <sprite> tag
How to reproduce:1. Open the attached “IN-81023” project2. Open the “SampleScene”3. Observe the Game view Expected result: None of t... Read more
A second "base" Camera shows a black background when MSAA is enabled in ...
How to reproduce:1. Open the “CameraBug.zip“ project2. Open the “SampleScene“3. Open the Game view4. Select the “Assets/Settings/Uni... Read more
Shader Graph Preview Variant Limit can be set to a negative value
How to reproduce:1. Create a new URP project2. Go to User Preferences -> Shader Graph 3. Try set the Preview Variant Limit to a n... Read more
Crash on "mecanim::animation::SeekClip" and the Animators methods execut...
How to reproduce:1. Open the “AnimRiggingOverrideControllerCrash“ project2. Open the “Assets>BugReport>BugReport_AnimationRigg... Read more
Shadow artifacts are present when Directional Light is at a certain angl...
How to reproduce:1. Open the “Test Project.zip“ project2. Open the “SampleScene“3. Select the “Directional Light” in Hierarchy4. Inc... Read more
AMD drivers crash when a particle effect starts playing
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/TEST” Scene in the Project window3. Enter the Play Mod... Read more
URP Template Sample project has one or more pink shaders when the projec...
How to reproduce:1. Create and open a new URP Sample Template2. Open the “Terminal“ Scene3. Find the “Screens” GameObject and double... Read more
[2D][Animation] Skinning Editor bone and mesh Visibility sliders too short
How to reproduce:1. Open the “SkinningEditor_Bug.zip“ project2. Open the “Fei_Cel_group“ asset using Sprite Editor3. Change the Mode... Read more
Presets for Buttons, InputFields, and Dropdowns don't get applied when c...
How to reproduce:1. Create and open a new project2. Install the TextMeshPro Package3. Create “UI > Dropdown - TextMeshPro” and “U... Read more
HideFlags.HideInHierarchy is not serialized correctly when saving change...
How to reproduce:1. Open the “BugReportWireframe.zip“ project2. Double-click “SampleGameObject“ in the Project tab3. Select on the “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation