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[Quest 2] When using Scenes with Oculus layers and building for Android ...
Steps to reproduce:1. Open the attached user's project "TestScenesXRSDK.zip"2. Open "UnderlayCubemap.unity" Scene3. Make sure OpenGL... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more
[Graphics] Crash when submitting depth with no MSAA
[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more
Line Renderer flickering in HDRP project when second Material field is s...
Steps to reproduce:1. Create new Unity project using HDRP 3D Template2. Create Material in Project window3. Create Empty GO in Hiera... Read more
[Player Settings] [iOS] [Rendering] - Texture Compression Format should ...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new WebGL build profile and add player settings to it 3. Change Tex... Read more
[ProBuilder] Box Selection for Vertices does not select all some Vertice...
How to reproduce:1. Create a new URP Template project2. Import ProBuilder3. Create a Shape with a large number of Vertices (A Sphere... Read more
Scene View - Camera type label doesn't update when creating a new project
If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more
[URP] [Regression] SimpleLit shader is not SRP Batcher compatible
Tested on Windows DX11 Steps:1. Download attached project (20200908_urp.zip)2. Open project with 2020.23. On ProjectView, search in ... Read more
Bootcamp project on Asset Store is not working in Unity 5
This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more
User not able to download an Asset Store package if the data is corrupte...
Steps to reproduce: This is tricky to repro, we have to find an asset with corrupted data with the publish dates. But it is somethin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation