Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.30f1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2019.3.0a10
Issue ID
1170005
Regression
No
Scene View - Camera type label doesn't update when creating a new project
If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, the Scene View camera type label will show "Iso" even though a Perspective camera is being used.
Once you manipulate the scene view in any way, the label will update to show the correct camera type.
1. Open Unity
2. Create a new 3D project
3. Switch the scene view camera to Orthographic (Iso)
4. Save and close the project
5. Create another 3D project
6. Inspect the scene view once the project has loaded
Expected Result:
The scene view camera type label is set to "Pers", to match the camera type being used.
Actual Result:
The camera type label is set to Iso even though a Perspective camera is being used.
Tested on Windows.
Occurs on 2017.4.30f1, 2018.4.4f1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Build Profile settings do not remain checked when launching a project without the /Library folder through the command line
- TextMeshPro gradient tags render as literal text when using a font that contains only a part of the ASCII character set
- Small rectangles appearing in the corner of title text in Editor when System Font and Bitmap are selected in preferences
- The shortcut character is typed into the name field when a [Shift + <any alphanumeric key>] shortcut is used to create the asset from "Asset/Create"
- TextMeshPro ligatures broken when Font Style setting is changed from “Lowercase” to “Uppercase”
Resolution Note (2020.1.X):
Minor cosmetic issue and is not considered to be fixed for now.