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[Inspector Functionality] Inspector doesn't scroll to the bottom when at...
Inspector does not scroll when dragging a component at the bottom to attach it as a component Steps to repro:1. Create a new project... Read more
The download progress image is not in the centre of the button in inspector
The download progress image is not in the centre of the button in inspector 1 Create new project and go to Project view2 In search f... Read more
MR Multiplayer Tabletop Template contains a lot of unused and broken scr...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. In the Project window, go to Assets -> MRTabletopAsse... Read more
Shader fails to compile when Shader header uses non english alphabet cha...
Steps to reproduce:1. Open User-supplied project2. Inspect the material Expected: its shader fails to compile.Actual: its shader com... Read more
[SW-unity-6-1] URP Point Lights flickering when moving or rotating the c...
Steps to reproduce:1. Open the attached project "IN-93483_BugReport_New.zip"2. Enter Play mode3. Move the mouse cursor in different ... Read more
Remove svcutil.exe because it's not officially supported
How to reproduce:1. Navigate to the Unity version through file explorer "D:\Unity\[Unity version]\Data\MonoBleedingEdge\lib\mono\4.5... Read more
Particles do not collide when particle system is moving
1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more
Joint.connectedArticulationBody doesn't allow resetting the body to null
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Rigidbody other” GO i... Read more
OnApplicationFocus isn't called when the application goes in or out of f...
Reproduction steps:1. Open the attached “Repro“ project2. Make sure the project’s target is set to “visionOS” (File > Build Setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used