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XR Device Simulator controllers gradually starting shaking and distorting
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode3. Leave the game running for some ti... Read more
GameObjects in the scene have weird Position and Scale values
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Open the "SampleScene" scene3. In the Hierarchy, select ... Read more
MR Multiplayer Tabletop Template is created with issues in Project Valid...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Go to the Project Settings -> XR Plug-in Management -... Read more
Code Block Misalignment in MR Multiplayer Table Template Tutorial
Steps to reproduce: Create a project with MR Multiplayer Table Template Follow the tutorial provided Observe the alignment of the co... Read more
Tutorial Window Highlighter Renders Behind Inspector Header After Docking
Steps to reproduce: Create a project with MR Multiplayer Table Template Follow the Network Setup tutorial provided Observe when the ... Read more
Input Field Limited to 15 Characters in MR Tabletop Template
Steps to reproduce: Create a project with MR Multiplayer Table Template Enter Play Mode In the Start Menu, click Continue and then S... Read more
Input Field Limited to 15 Characters in MR Tabletop Template
Steps to reproduce: Create a project with MR Multiplayer Table Template Enter Play Mode In the Start Menu, click Continue and then S... Read more
Virtual Keyboard Does Not Support Long-Press Input with Mouse
Steps to reproduce: Create a project with MR Multiplayer Table Template Enter Play Mode In the Start Menu, click Continue and then S... Read more
Inconsistent Text Styling in Player UI Area Script Inspector
Steps to reproduce: Create a project with MR Multiplayer Table Template In the Hierarchy, Select the Table UI Prefab GameObject In t... Read more
MR Multiplayer Tabletop Template contains a lot of unused and broken scr...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. In the Project window, go to Assets -> MRTabletopAsse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used