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Initialized IMGUI text does not get displayed when it gets wrapped
Reproduction steps:1. Open the attached "imgui-textwidth.zip" project2. Open the “SampleScene” scene3. Enter the Play mode4. Observe... Read more
Crash on ParticleSystemRenderer::UpdateVertexInputLayout when copying an...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Hierarchy, c... Read more
Black screen rendered when making a non-development Build
Steps to reproduce: 1. install the latest Unity 6000.0.7f1 2. create a new project with the Core 3D URP template 3. if desired, ad a... Read more
[URP][Doc Sample] Create-custom-renderer-feature blur sample does not wo...
Note: * according to comments from dev, we should edit edit the doc sample to not use frame bufferfetch as the blur effect samples p... Read more
Bone blend weights using R32G32_FLOAT result in 2X scaled deformation of...
How to reproduce:1. Open the “Latios-scale-problem“ project2. Open the “SampleScene“3. Observe the Game view Expected result: No bod... Read more
[TMP] Clicking on Font Features dropdown in Extra Settings throws NullRe...
Steps to reproduce: 1. Open attached project "font-features.zip" 2. Open scene "Scenes/SampleScene" 3. In hierarchy, select "Canvas ... Read more
"ArgumentException: Getting control 2's position in a group with only 2 ...
Reproduction steps:1. Open the attached “repro_IN-78427“ project2. Open the “Assets/Scenes/OutdoorsScene.unity“3. In the Hierarchy, ... Read more
Particle System using burst with Sub Emitters spawns incorrect amount of...
Reproduction steps:1. Open the attached “ParticleEmit.zip” project2. Double click on the “Main.prefab” from the Project Window3. Sel... Read more
A part of the Terrain that has been deleted gets detected when the chara...
How to reproduce:1. Open the “Simple Game“ project2. Open the “SampleScene“3. Enter the Play Mode4. Using the arrow key/WASD move th... Read more
[visionOS] Memory usage increased between PolySpatial 1.1.4 and 1.2.3
Reproduction steps:1. Create a new project2. Build the project on “visionOS” platform (File > Build Settings > visionOS > B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation