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Fixed

Fixed in 6000.2.X, 6000.3.4f1, 6000.4.0b4, 6000.5.0a5

Votes

0

Found in

6000.2.10f1

Issue ID

UUM-130498

Regression

No

Screen Space Reflections does not read the water surface smoothness correctly

Environment Effects

-

Reproduction steps:
1.
2.
3.

Actual result: The reflections fade identically for both near and far objects, regardless of the water surface smoothness values
Expected result: The reflections on the water surface are faded-out for distant objects

Reproducible with: 6000.2.10f1

Reproducible environments: Windows 11 (by reporter)
Not reproducible environments: No other environments tested

Notes:
- The issue was reported on the Discussions and a solution was shared here: https://discussions.unity.com/t/water-system-for-the-high-definition-render-pipeline/863446/873
- Not reproduced by CQA

  1. Resolution Note (fix version 6000.5.0a5):

    Fixed in 6000.5.0a5

  2. Resolution Note (fix version 6000.4.0b4):

    Fixed in 6000.4.0b4

  3. Resolution Note (fix version 6000.3.4f1):

    Fixed in 6000.3.4f1

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