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0
votes
Fixed

GameObject with tessellation shader is incorrectly greyed out after sear...

Scene/Game View

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Aug 29, 2019

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Version/s: 2018.3.1f1, 2020.1.0a3

Steps:1. Open QA attached project in comment (20190904_tess.zip)2. Open repro dcene3. On hierarchy, Search for "cube" Actual: The ob... Read more

1
votes
Fixed

[Windows] Editor doesn't remember the maximized position after reopening...

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Jan 03, 2023

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Version/s: 2022.2.2f1, 2023.1.0a25

How to reproduce:1. Create a new project2. Maximize the Editor window3. Reopen the project4. Observe the Editor window Expected resu... Read more

0
votes
Fixed

Performance regression in UnityLinker.exe when building to UWP

IL2CPP

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Mar 20, 2020

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Version/s: 2020.1, 2020.1.0a17, 2020.2, 2020.2.0a3

How to reproduce:1. Create a new project -> import the attached Assets2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more

1
votes
Fixed

[Android] Memory increases continuously after calling Java code via JNI ...

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Apr 12, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “Assets/Scenes/SampleScene.unity'3. Go to "File >... Read more

0
votes
Fixed

[Mac] Audio from outside of Unity Editor sources glitches when recompiling

MacOS

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Jun 19, 2019

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Version/s: 2019.1.0a10, 2019.1.6f1, 2019.2.0a1

How to reproduce:1. Create a new project2. Play audio source outside of Unity3. Go to Window > Package Manager4. Install any pack... Read more

0
votes
Fixed

[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...

Android

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Mar 04, 2016

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Version/s: 5.4.0b8

To reproduce:1) Open attached project and scene.unity in it2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is us... Read more

0
votes
Won't Fix

Production Ready Shaders - 66 errors on import

ShaderGraph

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Jul 16, 2024

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Version/s: 6000.0.11f1, 6000.1.0a7

Steps to reproduce: Create a new URP project. Window > Package Manager > Shader Graph > Samples, import Production Ready Sh... Read more

0
votes
Fixed

Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...

2D

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Feb 28, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached project (1223809.zip)2. Enter Play Mode3. Observe the sprites in the Game window Expected result: ... Read more

1
votes
Fixed

Grid Layout Group Constraint Count set to "4" not working when Constrain...

uGUI

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Jun 24, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a21, 2022.1

How to reproduce:1. Open the attached project "repro.zip"2. Open Assets/Scenes/SampleScene.unity Expected result: The Buttons in the... Read more

2
votes
Fixed

RenderPipelineManager.activeRenderPipelineTypeChanged does not detect ch...

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

How to reproduce:1. Open the “RenderPipelineBrokenAfterChange“ project2. Open the “SampleScene”3. Change the “Scriptable Render Pipe... Read more

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