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0
votes
Fixed

Growing the Frame Selection in the Profile Analyzer doesn't update the c...

Package: Profile Analyzer

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Mar 19, 2020

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Version/s: 0.6.0

How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Using the Profiler record some frames of the Editor... Read more

0
votes
Won't Fix

Property drawer and its localized values default to collapsed

Package: Localization Package

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Jun 07, 2023

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Version/s: 1.4.3

Property drawer and its localized values default to collapsed which is tedious to expandevery time you use a new string. Can we save... Read more

0
votes
Duplicate

[Compiler] Error with no details prevents entering playmode

Scripting

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Sep 20, 2016

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Version/s: 5.5.0b4

(Check the attached video to see the bug) Reproduction steps:1. Open the attached project2. Navigate to Assets->Scenes3. Open any... Read more

0
votes
Fixed

Child object destruction is delayed when setting the parent during the s...

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May 05, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

How to reproduce:1. Open the user’s attached “TestDetachAndDestroy.zip” project2. Enter Play Mode and exit Play Mode or press the “L... Read more

0
votes
Fixed

Sprite Library Editor contains corrupted and low resolution icons

Package: 2D Animation

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Dec 18, 2024

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Version/s: 7.1.2, 9.1.3, 10.1.4

How to reproduce:1. Create a new 2D Unity Project2. Go to Window -> 2D -> Sprite Editor Library3. Observe the icons Expected r... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
Won't Fix

[Linux] Build crashes after Unity splash

Linux

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May 14, 2016

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Version/s: 5.4.0b16

Linux build crashes after splash. Steps to reproduce:1) Open the attached project.2) Build if for Linux (x86, x86_64 universal).3) R... Read more

0
votes
Fixed

Agent accelerates if blocked by a stationary, non-carved obstacle

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Oct 18, 2022

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Version/s: 2021.3.11f1, 2022.2.0b12, 2022.3.55f1, 2023.1.0a15, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1

Steps to reproduce: Open attached project "AreaTestingAINavigation.zip" and scene "2DScene" Enter Play Mode In Game View, select an ... Read more

0
votes
Fixed

[HDRP] Inspector is constantly repainted when additional options for Sha...

Package: Scriptable Render Pipeline HD

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Mar 10, 2020

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Version/s: preview-6.9.0

Steps to reproduce:1. Create a new HDRP project2. Create a new Light (Right-click in Hierarchy > Light) and select it3. In the In... Read more

1
votes
Won't Fix

[Experimental .NET 4.6 Equivalent runtime] IPInterfaceProperties.GetIPv6...

Mono

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Jul 01, 2017

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Version/s: 2017.1.0f1

IPInterfaceProperties.GetIPv6Properties throws a NotImplementedException. This is necessary to retrieve the interface index of the n... Read more

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