Search Issue Tracker

Active

Under Consideration for 2021.3.X

Votes

0

Found in

2021.3.11f1

2022.2.0b12

2023.1.0a15

Issue ID

UUM-58165

Regression

No

Agent accelerates if blocked by a stationary, non-carved obstacle

--

-

Steps to reproduce:
# Open attached project "AreaTestingAINavigation.zip" and scene "2DScene"
# Enter Play Mode
# In Game View, select an Agent by left-clicking the top-most red circle
# In Game View, right-click to a spot above the long wall obstacle
# Observe the Agent's movement

Expected results: The agent is blocked by the non-carved obstacle, does not find a path, and moves at regular speed
Actual results: The agent is blocked by the non-carved obstacle, does not find a path, and moves at an increased speed along the side of the obstacle

Reproducible with: (1.1.0-pre.1) 2020.3.41f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduced on: Windows 10
 

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.