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[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more
"Validation: Write range..." errors when creating and destroying Graphic...
How to reproduce: 1. Open the project “IN-97038_Bug-WebGLQuads”2. Click File → Build and Run3. In the Builds browser enter the Devel... Read more
Building the Player takes 25-50% more time in Unity 6 compared to 2022.3...
Reproduction steps:1. Open the attached “IN-98901” project2. Switch to the Android Build Platform3. Make a Clean Build (File > Bu... Read more
IK is reversed after playing an Animation in Timeline when character has...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more
No sRGB conversion on some Android devices when using the Universal Rend...
Steps to reproduce:1. Open supplied project (BrokenGammaTest.zip)2. Build the Sample Scene on Android / Run the attacked apk3. Inspe... Read more
Editor crashes atGfxDevice::SetRenderTargets while importing
Steps to reproduce:1. Download project2. Open downloaded project3. While project is importing Editor crashes Expected results: Proje... Read more
[URP][Android] Build fails with “'Hidden/Universal Render Pipeline/Edge ...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform (File > Build Settings > Android >... Read more
[SubEmitters] Grand-children not working as sub emitters
Repro steps:1. Open the attached project.2. Observe how both Particle System A and B are using C as a sub emitter.3. Play the effect... Read more
References on Prefabs aren't automatically added when the target of the ...
How to reproduce:1. Open the attached "1270634 repro" project2. Extract files from "TheMissingFiles.zip" archive to the Assets folde... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera