Search Issue Tracker
Fixed
Fixed in 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.X
Votes
0
Found in
6000.0.62f1
6000.2.13f1
6000.3.0f1
6000.4.0a5
6000.5.0a1
Issue ID
UUM-127533
Regression
Yes
Color is not updated after the first click when changing Label Color in the UI Toolkit Debugger
How to reproduce:
- Open the “FC2.zip” project
- Open the “SampleScene”
- Open the Window -> UI Toolkit -> Debugger
- Click on the "Pick Element" button and select any Label in the Game view
- In the Debugger, scroll down and open the Color Picker for "color"
- Click anywhere and drag to select a different color
- Observe the text color in the Game view
Expected result: The color is updated to what color the mouse drags and hovers over
Actual result: The color changes to the color that was selected on click, but doesn't update after that
Reproducible in: 6000.0.62f1, 6000.2.0a10, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1
Not reproducible in: 6000.2.0a9
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
Note: Other elements of the UI Toolkit can change color- only the Label is affected
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment