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[Remote Config] User isn't notified about settings/ rules getting discar...
User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more
Blend Tree Slider does not adapt if outside allowed range on change of T...
Steps to reproduce: Open a Unity Project Create a new Animator Controller via Assets > Create > Animation > Animator Contro... Read more
Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...
Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more
[Xbox] Controller cannot be the first to start the game if it is the sec...
Repro steps:1. Open the user's attached project "Sidestep.zip"2. Open the scene Assets > Scenes > MainMenu3. Plug in two Xbox ... Read more
[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...
How to reproduce it:1. Open the user's attached project "RenderFrameIntervalTest.zip"2. Build and Run the project on the Android dev... Read more
AudioImporter - Preload Audio Data setting is showing up in per-platform...
How to reproduce: 1- Import an audio file in a new project (attached one to the bug report).2- Select it to show its inspector.3- On... Read more
Changing "Import Mode" of Asperite in the Inspector window throws error ...
Steps to reproduce:1. Open the attached "AspriteProject" project (Google Drive)2. Select “Birt_anim_01” Asperity in the Project wind... Read more
Quest apps lose head and controller tracking
Repro Steps: Pre-requisites: Ensure you have the Sample Project open in Unity. Connect Quest 2, Quest 3, or Quest Pro via USB. Steps... Read more
[URP] Every Light type is rendered as Directional light when it is set a...
How to reproduce:1. Open attached "URPFeatures.zip" project and Scenes/SampleScene scene2. In the Hierarchy window, select the Spot ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
- Scene and Sprite Editor views break when an edge is deleted in an attempt to split geometry
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed