Search Issue Tracker
Not Reproducible
Votes
0
Found in
6000.0.4f1
Issue ID
UUM-73121
Regression
Yes
CommandBuffer warning is thrown when opening a Game View tab and Graphics API is set to Direct3D12
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Open the Game View tab
4. Observe the Console window
Expected result: No warning is thrown
Actual result: “CommandBuffer: built-in render texture type 3 not found while executing (SetRenderTarget depth buffer)” is thrown
Reproducible with: 2023.3.0a18, 6000.0.4f1
Not reproducible with: 2021.3.39f1, 2022.3.30f1, 2023.3.0a17
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Not reproducible with Direct3D11 and Vulkan
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Two of the latest comments indicate inability to repro.
Likely fixed in more recent versions. Possibly temporary instability in packages.