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Fixed in 2017.1.0f3

Fixed in 5.6.X

Votes

21

Found in

5.6.0b8

Issue ID

879941

Regression

Yes

Errors message at editor play

Graphics - General

-

Errors message at editor play

Repros: open scene1 press play in the editor and see following errors in the console:

In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first.

In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first.
UnityEditor.DockArea:OnGUI()

fix in progress in this PR

https://ono.unity3d.com/unity/unity/pull-request/41589/_/animation/case879941

Comments (121)

  1. Daviiid

    Aug 04, 2022 12:22

    I've got this error as well. Should I just ignore it?

  2. Walley7

    Jun 07, 2022 07:12

    P.S. The issue also persisted through restarts, so something in the data was setting it off.

  3. Walley7

    Jun 07, 2022 07:12

    Encountered this issue when attempting to use tiles with bottom centre pivots. It doesn't show up immediately but at some point calls to tilemap.SetTilesBlock were starting to set it off (I'm dynamically streaming tile data to and from a tilemap in the editor). The only thing that solved it was to re-pivot the tiles to the centre. Everything else failed - re-creating the tilemap, re-creating the pivot, creating a brand new scene - any time I used those bottom pivot tiles this error starts recurring whenever I used SetTilesBlock.

    This suggests to me that the tilemap features aren't very compatible with non-default pivots at the moment.

  4. Threepwood

    Apr 03, 2022 10:27

    Not resolved. Seeing it in 2019.4.32f1 URP.

    Updated various assets to current. Tried various fixes below in thread. Nothing worked. Soon as my camera renders the scene I get this error.

  5. anycolourulike

    Nov 03, 2021 16:45

    Still an issue

  6. teknic

    Oct 16, 2021 02:50

    Not resolved in 2019.4.22

  7. Zucc0

    Jun 29, 2021 10:48

    Not resolved yet. Using 2019.4.16f1 URP

  8. KDKGameDevInProgress

    Apr 15, 2021 17:22

    It had happened to me when the directional light was inside an animated game object that was being initiated in Awake(); before pressing the "Play" button.

  9. mat108

    Apr 01, 2021 22:23

    It's NOT a resolved issue. using 2020.3.0f1 URP

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