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“Unable to use a named GUIStyle without a current skin“ error appears wh...
How to reproduce:1. Create a new project2. Go to Menu > Window > Search > New Window3. Add any text in the search field4. O... Read more
Same values are being generated if using a random function when “Freefor...
How to reproduce:1. Open the attached “random.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Enter Play Mode and Obs... Read more
Some Rigidbody2D.Cast overloads do not correct use the Rigidbody2D angle.
Steps to reproduce: 1. Unzip the "CastShapeTest.zip" file. 2. Load the Project and the "SampleScene" scene. 3. Hit Play. 4. Red area... Read more
[Android][Graphics] The Player crashes with "GfxDeviceWorker::RunCommand...
Steps to reproduce:1. Open the “ReproProject” project2. Enable Development Build in the Build Settings3. Build And Run the project o... Read more
[Android] Video plays at a slower rate when built for Android
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
[macOS] Unity continuously opens and closes new icons in the dock
Reproduction steps:1. Open the attached “Repro“ project2. Play around with the Editor3. Observe the Dock Expected result: No new Uni... Read more
UnityYAMLMerge fails to parse and shows a "did not find expected key" error
How to reproduce:1. Download and extract the attached “yamlmerge-bug-repro.zip” file2. Run “run_mergetool.bat” found in the extracte... Read more
HD RP Shader Graph with a Baked GI node flickers when Probe Volumes and ...
How to reproduce:1. Open the “VolumeProbeBakedGiNodeTAAIssue” project2. Open the “SampleScene”3. Make sure to rebake the lighting (W... Read more
Terrain surface has holes when its height is increased significantly
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“3. Observe the Game View Expected r... Read more
Navigating ListView with keyboard opens the wrong Elements
How to reproduce:1. Open the attached "ListNavigation.zip" Project2. Open "SampleScene" Scene (Assets -> Scenes -> SampleScene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window