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0
votes
Fixed

Matrix Construction node is transposed on visionOS pro device

Package: PolySpatial visionOS

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Jul 10, 2024

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Version/s: 1.2.3

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4. O... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
Fixed

'Load texture data on demand' corrupts Unity's packages Gizmos in Scene ...

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May 08, 2025

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Version/s: 2022.3.62f1, 6000.0.48f1, 6000.1.2f1, 6000.2.0a10, 6000.3.0a1

Steps to reproduce:1. Create a new project2. In the Hierarchy Tab, add a Canvas with a Text GameObject ( UI → Text - Text Mesh Pro)3... Read more

0
votes
Fixed

[Linux][PlasticSCM] Dialog window is offset when checking in chances

Linux

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Mar 23, 2023

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Version/s: 2021.3.19f1

Reproduction steps:1. Open the attached “BugRepro” project2. Log in to PlasticSCM3. Create a Workspace4. Click “Checkin Changes”5. O... Read more

1
votes
Fixed

FSBTool ERROR: Internal error from FMOD sub-system messages are thrown w...

Platform Audio

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Jul 12, 2022

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Version/s: 2022.2.0b1, 2023.1.0a3

{}How to reproduce{}: Open the attached project named "AudioImportCase" After the project opens, observe the Console window - it sho... Read more

1
votes
Duplicate

BatchRendererGroup draws have poor thread load balancing in some cases

Entities Graphics

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Sep 06, 2022

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Version/s: 2022.2.0b3

A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more

0
votes
Fixed

[VFX Graph] Overcapacity strip system and Quad outputs create unwanted q...

Visual Effects

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Jul 17, 2024

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Version/s: 6000.0.9f1, 6000.0.11f1

Steps to reproduce: 1. Import the provided unity package 2. drag and drop the _VFXG_VectorField_Visualizer_ VFX in a scene. 3. The p... Read more

0
votes
Fixed

[UIElements] Final slider value field is not present for VisualElements ...

UI Toolkit

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Oct 10, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b7, 2020.1.0a1

Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce1) Open attach... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

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