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Matrix Construction node is transposed on visionOS pro device
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4. O... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more
SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more
'Load texture data on demand' corrupts Unity's packages Gizmos in Scene ...
Steps to reproduce:1. Create a new project2. In the Hierarchy Tab, add a Canvas with a Text GameObject ( UI → Text - Text Mesh Pro)3... Read more
[Linux][PlasticSCM] Dialog window is offset when checking in chances
Reproduction steps:1. Open the attached “BugRepro” project2. Log in to PlasticSCM3. Create a Workspace4. Click “Checkin Changes”5. O... Read more
FSBTool ERROR: Internal error from FMOD sub-system messages are thrown w...
{}How to reproduce{}: Open the attached project named "AudioImportCase" After the project opens, observe the Console window - it sho... Read more
BatchRendererGroup draws have poor thread load balancing in some cases
A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more
[VFX Graph] Overcapacity strip system and Quad outputs create unwanted q...
Steps to reproduce: 1. Import the provided unity package 2. drag and drop the _VFXG_VectorField_Visualizer_ VFX in a scene. 3. The p... Read more
[UIElements] Final slider value field is not present for VisualElements ...
Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce1) Open attach... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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