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Fixed in 2022.3.64f1
Fixed in 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X, future release
Votes
0
Found in
2022.3.62f1
6000.0.48f1
6000.1.2f1
6000.2.0a10
6000.3.0a1
Issue ID
UUM-104825
Regression
Yes
'Load texture data on demand' corrupts Unity's packages Gizmos in Scene View
Steps to reproduce:
1. Create a new project
2. In the Hierarchy Tab, add a Canvas with a Text GameObject ( UI → Text - Text Mesh Pro)
3. In the Project Settings, go to Editor and find “Load texture on demand” and enable it
4. Enter Play Mode
5. Exit Play Mode
6. Go to the Scene View
7. Observe the Console Window
Expected result: No errors are thrown and the Gizmos are shown correctly
Actual result: “Texture of width 128 and height 128 is not accessible.” errors are thrown and the Gizmos are shown corrupted.
Reproducible in: 2022.3.62f1, 6000.0.45f1, 6000.0.48f1, 6000.1.0b13, 6000.1.2f1, 6000.2.0a10
Not reproducible in: 6000.0.44f1, 6000.1.0b12
Couldn’t test in: 2021.3.51f1 (“Load texture data on demand” setting does not exist)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
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