Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0b11
Issue ID
848184
Regression
Yes
[Regression] 'asset->mainRepresentation.type == TypeOf<GameObject>()' assert is shown when building GPU instancing project
Steps to repro:
1. Open Unity;
2. Open attached project;
3. Go to Assets -> Scenes;
4. Open 'Main' scene;
5. Open Build Settings;
6. Add open scene by clicking "Add Open scene"';
7. Build the scene for Standalone platform (either Windows or OSX).
Actual result:
3 same assertion messages appear in the console:
'Assertion failed on expression: 'asset->mainRepresentation.type == TypeOf<GameObject>()'
UnityEditor.HostView:OnGUI()'
See attached actual.png screenshot.
Regression introduced in Unity 5.5.
Expected result:
Assertions should not appear after building project.
Notes:
- Reproducible in 5.6.0a1, 5.5.0b11;
- Reproducible on both OSX 10.12.1 and Windows 10;
- Not reproducible in 5.4.2p3;
- Not reproducible in new project/bug seems to be project-specific.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment