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Fixed
Fixed in 6000.0.61f1, 6000.2.9f1, 6000.3.0b7, 6000.4.0a3
Votes
2
Found in
6000.0.58f1
6000.2.6f1
6000.3.0b4
6000.4.0a1
Issue ID
UUM-121239
Regression
Yes
InspectorElement and AnimationMode memory leak when selecting different GameObjects in the Hierarchy with the Inspector tab open
How to reproduce:
1. Extract and open the attached “IN-119490.zip“ project
2. Ensure that the Inspector tab is open
3. Click multiple times on different GameObjects in the Hierarchy
4. Observe the “Animation Event Leak Detector“ tab
Expected result: The number of subscribers in the “THE DETAILED SUBSCRIBERS:“ section “onAnimationRecordingStart” remains the same with every selection of a different GameObject in the Hierarchy
Actual result: The number of subscribers in “THE DETAILED SUBSCRIBERS:“ section “onAnimationRecordingStart:” increases indefinitely with every selection of a different GameObject in the Hierarchy
Reproducible with: 6000.0.57f1, 6000.0.58f2, 6000.2.6f2, 6000.3.0b4, 6000.4.0a1
Not reproducible with: 6000.0.56f1
Reproducible on: macOS 15.5.1, Windows 11
Not reproducible on: No other environment tested
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