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0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

0
votes
Fixed

[HDRP] GameObjects glow when Directional Light is below the horizon and ...

Package: Scriptable Render Pipeline HD

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Feb 21, 2020

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Version/s: 7.2.0

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Directional Light t... Read more

0
votes
Duplicate

2017.2 Unity sometimes crashes after returning from sleeping mode on Mac...

Editor - Other

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Jun 22, 2017

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Version/s: 2017.2.0a2

Floating issue:Unity sometimes crashes after returning from sleeping mode on Mac. To repro:1. Run Unity.2. Put laptop to sleep.3. Re... Read more

0
votes
Feature Request

The Selection Wire Gizmo is not being rendered in the Scene View when GP...

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Jun 06, 2024

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Version/s: 6000.0.6f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene3. Select the “Bionic_La... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Duplicate

[Perforce] Edit Changeset does not display the full text previously ente...

Version Control

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.11f1, 2020.1

How to reproduce:1. Create a new project2. Connect it to Perforce3. Submit any file in Project window to Version Control (Right-Clic... Read more

1
votes
Fixed

[IL2CPP] RuntimeMethodHandle.GetFunctionPointer() returns 0 when used on...

IL2CPP

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Jul 15, 2024

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Version/s: 6000.0.11f1

How to reproduce:1. Open the attached Project "GetFunctionPointerReturnsZero.zip"2. In the Project Settings, under Player -> Othe... Read more

3
votes
Fixed

Crash on D3D12SwapChain::CreateHWND when CreateSwapChainForHwnd returns ...

Windows

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Feb 29, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "vfxgraphcrash"--crash Reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1, 2... Read more

0
votes
Fixed

Scripting Define Symbols list is overwritten on all platforms when chang...

Scripting

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Sep 27, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1

Steps to reproduce:1. Create a new project2. Navigate to Edit > Project Settings... > Player > Other Settings > Script C... Read more

0
votes
Fixed

Crash on ParticleSystemRenderer::UpdateVertexInputLayout when copying an...

Visual Effects

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Jun 13, 2024

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Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.7f1

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Hierarchy, c... Read more

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