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0
votes
Fixed

GetNextFrameFenceValue() always returns 1

DirectX12

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Jan 16, 2023

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Version/s: 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

The native rendering plugin interface functions IUnityGraphicsD3D12v7::GetNextFrameFenceValue() always returns 1. To reproduce: Writ... Read more

2
votes
Fixed

[HDRP] Skybox stops updating for elapsed time when HDCamera.Reset is called

HD RP

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Nov 11, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16

Steps to reproduce:1. Open the “SkyRenderingBug” project2. Open “OutdoorsScene” scene3. Enter Play Mode4. Press the square button “B... Read more

4
votes
Not Reproducible

Not every component is copied consistently with CopyAndReplaceEntitiesFr...

Package: Entity Component System (ECS)

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Apr 23, 2021

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Version/s: 0.17.0-preview.42

Repro steps:1. Open user attached project 'Unity'2. Build and Run Standalone Expected: Player doesn't crashActual: Player crashes Re... Read more

3
votes
Fixed

[Android] Enabling the new input system causes mobile build to not autor...

Input

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Mar 02, 2020

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Version/s: 2020.1.0a25

-e: see title--doesn't break on iOS (tested iPhone8 13.2)--tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5--tested on Samsung... Read more

0
votes
Fixed

Conditional compilation problem with RuntimeInitializeOnLoadMethod

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more

0
votes
Fixed

[Backport] BuildPipeline.BuildPlayer throws "The build cannot be appende...

Android

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May 27, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

How to reproduce it:1. Open the user's attached project "Upgrade.zip"2. In the menu bar click "shoutr lab" > "Export for Android"... Read more

3
votes
Fixed

TextMeshPro emojis inherit tint values when placed after a <sprite> tag

Text (TextMeshPro)

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Jul 23, 2024

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Version/s: 2022.3.39f1, 6000.0.12f1, 6000.1.0a2

How to reproduce:1. Open the attached “IN-81023” project2. Open the “SampleScene”3. Observe the Game view Expected result: None of t... Read more

0
votes
By Design

[Platform Dependent Compilation]: Mobile Platform Properties are not sho...

CodeEditors

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May 17, 2016

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Version/s: 5.4.0b18

[Platform Dependent Compilation]: Mobile Platform Properties are not shown in auto-completion in Monodevelop and VS 1. What happened... Read more

0
votes
Fixed

[ProBuilder] Inner radius setting does not exist within the Shape Tool w...

Package: Probuilder

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Feb 25, 2022

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Version/s: 5.0.0-pre.7

Reproduction steps:1. Open the attached project "1407039.zip"2. In ProBuilder select a new shape3. Create a new Stair shape4. Increa... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

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