Search Issue Tracker
Fixed
Fixed in 2020.3.40f1, 2021.3.12f1
Votes
0
Found in
2020.3.34f1
2021.3.3f1
Issue ID
UUM-1886
Regression
No
[Backport] BuildPipeline.BuildPlayer throws "The build cannot be appended" exception when using AcceptExternalModificationsToPla
How to reproduce it:
1. Open the user's attached project "Upgrade.zip"
2. In the menu bar click "shoutr lab" > "Export for Android"
3. Observe the Console window
Expected result: Project is successfully exported
Actual result: Exception "InvalidOperationException: The build cannot be appended." appears
Reproduces on: 2019.4.30f1, 2020.3.19f1, 2021.1.22f1, 2021.2.0b12, 2022.1.0a6
Notes:
- Not reproducible when Exporting project via Build Settings
- Exception appears in line BuildPipeline.BuildPlayer(scenes, pathBuild, BuildTarget.Android, BuildOptions.AcceptExternalModificationsToPlayer);
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on [NSApplication endModalSession:] when saving while Play Mode is loading
- Incorrect Preferred Height calculation when a single text line uses different Font Assets
- [ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes
- [Ubuntu] Mouse cursor is set box select mode after exiting VFX Graph's Rename Context function
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target
Add comment