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BossRoom sample project spammed with errors and warnings after opening w...
Steps to reproduce:1. Open the attached project2. If no warnings or errors produced, hover Scene View3. Select "Main Camera" GO Expe... Read more
[HDRP] Memory leak when destroying reflection probes
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Open Window > Analysis > P... Read more
Large amount of cache entries cause a cache miss to take more time to co...
How to reproduce:1. Open the user attached project (CachingMetricsTest.zip)2. Open the test runner window by going to the menubar: W... Read more
Shape of PolygonCollider2D doesn't update when Sprite Shape contains ver...
How to reproduce:1. Open the user-submitted project2. Open the scene "ReproScene" (Assets/Scenes/ReproScene.unity)3. In the Hierarch... Read more
[2D][URP] GameObjects become unlit when moving 2D Light out of the Scene...
How to reproduce:1. Open the user's attached "2DURP_LightTest" project2. Open the "SampleScene" Scene3. Move the "Light 2D" GameObje... Read more
Crash with "Transform::InitializeTransformHierarchyRecursive" when usin...
Reproduction steps:1. Open the "PrefabSwapperCrashTest_20220204.zip" project2. Open the "SampleScene" Scene3. Open the Prefab Swappe... Read more
Editor crashes on "OnPreprocessShaderVariants" when building the project
Reproduction steps:1. Open the attached project from the GDrive link2. Press File > Build Settings3. Press Build in the Build Set... Read more
Crash when using default methods of a generic interface
Reproduction steps:1. Open the attached project "1399413_crash_test"2. Enter Play Mode Expected result: Editor compiles scripts and ... Read more
[IL2CPP][Mobile] Not all MethodInfo.Invoke functions are called when And...
Reproduction steps:1. Open the attached user's project "ReflectionBug.zip"2. Build and run on a device3. Open the application and pr... Read more
NullReferenceException when exiting PlayMode in test
How to reproduce:1. Open attached Unity project2. Open Test Runner window3. Select PlayMode tests4. Run tests5. Observe console Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow