Search Issue Tracker

0
votes
Fixed

[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Visual Effects - Legacy

-

Mar 08, 2017

-

Version/s: 5.5.2p1

Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more

0
votes
Fixed

[OSX] Render Texture does not work in Firefox, Safari

Webplayer

-

Mar 24, 2015

-

Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Main.unity- Note how there is a cube properly rendered onto the texture3. Bu... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

-

Jan 22, 2020

-

Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

0
votes
Active

[Silicon] Artifacts appear in the Game view when resizing the window/ent...

-

Sep 21, 2023

-

Version/s: 2021.3.30f1

Reproduction steps:1. Open the attached project “ReproProject”2 Open the “01.MainMenu” Scene3. Resize the Game view window Alternati... Read more

0
votes
Won't Fix

On Windows auto generated VS Code .csproj uses package name instead of f...

Package: VS Code

-

Jan 17, 2022

-

Version/s: 1.2.4

How to reproduce:1. Open the attached “1382115.zip” project2. Open Preferences window > External tools3. Enable Embedded packages... Read more

1
votes
Duplicate

Rect Transform Gizmos aren't bound to the center of the Image Game Objec...

Scene/Game View

-

Nov 08, 2021

-

Version/s: 2021.2, 2021.2.1f1, 2022.1

Reproduction steps:1. Create a new project2. Create a New Empty Scene3. Add an Image Canvas3. Observe the Scene view window Expected... Read more

0
votes
Fixed

[Error] Game object with AudioListener and OnAudioFilterRead throws an e...

-

Jan 22, 2024

-

Version/s: 2022.3.17f1, 2023.2.3f1, 2023.3.0b5

When using `OnAudioFilterRead` with an `AudioListener`, a null reference error is thrown in the console. Repro Download and open the... Read more

0
votes
Duplicate

[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...

Mobile

-

Oct 01, 2019

-

Version/s: 2019.3.0a8, 2019.3.0b5, 2020.1

Repro steps:1. Create a new project2. Add a NavMeshObstacle component to any Game Object in the scene and save it3. Switch build tar... Read more

0
votes
Fixed

The Windows standalone player has a default SynchronizationContext set

Mono

-

Jun 23, 2015

-

Version/s: 5.0.0b21

To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more