Search Issue Tracker
[WebGL] Blit with Custom Shader is not rendered in Player
Reproduction steps:1. Open the attached “WebGL_URP_CustomShaderBugDemo.zip“ project2. Change platform to WebGL3. Build And Run the p... Read more
Int cast inside of a float cast is discarded when using Burst compilation
Reproduction steps:1. Open the "IN-42235.zip" project2. Open "Assets/Scenes/SampleScene"3. In the Hierarchy window, select "Bug Test... Read more
"Assertion failed on expression" exceptions are thrown when using IJobPa...
How to reproduce:1. Download and open the attached "Repro__project" project2. Open the "Scene" scene3. Enter "Plat" mode4. Observe t... Read more
NullReferenceException thrown when a PSB Prefab with empty layers has a ...
Reproduction steps:1. Open the attached project “2DShadow_Bugs.zip”2. Open Assets/Scenes/PSB_EmptyLayerNullRef.unity Expected result... Read more
Redundant materials appear in the Renderer component after calling SetMa...
How to reproduce:1. Open the attached “SetSharedMaterialsBug.zip” project2. Open the Test Runner window (Window → General → Test Run... Read more
Burst Compiler freezes the Unity Editor when running Editor scripts
Reproduction steps:1. Open the attached "repro_IN-42303.zip" project2. Open the "MainScene" Scene3. Select the "Track" GameObject4. ... Read more
Duplicate invocations when Enabling InputActions during handling an inpu...
How to reproduce:1. Download and open the attached "FairyTaleDefender" project2. Open the "Level_1" scene3. Enter Play mode4. In the... Read more
ArgumentNullException is thrown when accessing InputAction.bindings afte...
How to reproduce:1. Open the attached Project "inputTest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expec... Read more
"ArgumentException: Input Button Enable Debug Button 1 is not set" is th...
How to reproduce:1. Open the attached project "My project.zip"2. Enter Play Mode3. Open Edit>Project Settings...>Input Manager... Read more
PropertyField does not properly render its field when changing it back f...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/ReproScene.unity” Scene3. Select the “Repro” GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument