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Fixed

Fixed in 6000.3.0b5, 6000.4.0a1

Votes

0

Found in

6000.3.0b1

Issue ID

UUM-115368

Regression

No

[VFX Graph] issue with Seed and VFXRAND in Custom HLSL

-

Steps to reproduce:

  1. import the provided package
  2. open the scene named Random.
  3. Notice the diffrences between system on the right and system on the Left.

One is using the Regular Block to create Random Postioon/Size/Color while the other is using CUstomHLSL.

Actual results: The Particles Size, Color and Position while random, seem to share the same seed. This creates some coherence between random values that isn't expected.

Expected results: The different Random values generated by the HSLS VFXRAND/VFXRAND2/VFXRAND3 etc shold have different seed like regular Block/operator.

Reproducible with versions: 6000.3.0b1

 

 

!image-2025-08-27-11-39-48-339.png!

  1. Resolution Note (fix version 6000.4.0a1):

    Tested successfully

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