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Can't change material properties at runtime
-e: see title -repro: --open attached project (see user reply) --run in editor --notice cube changes on entering play mode --build ... Read more
Changes made to texture with a specific a _ST property marked as [NoScal...
How to reproduce: 1. Open the attached project “IN_16486” 2. Open the “SampleScene” Scene 3. Select the “Cube” GameObject 4. In ... Read more
[OSX] Clicking Help->Software Licenses on a Mac doesn't open anything
Steps to reproduce: 1. Open Unity on any version of 5.6 or above. 2. In the top menu bar go to Help -> Software licenses 3. Nothing ... Read more
"Create", "Rename" or "Delete" items disappear from the shortcut profil...
Steps to reproduce: # Create a project # Go to menu "Unity" -> "Shortcuts" # Verify, that the "Shortcuts" window opens # Cre... Read more
SVG Textures' preview icons are not displayed when the URP package is in...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window, open the “Assets/Textures” folder 3. Observe the... Read more
Trigger does not work if Interruption Source is Current State and Ordere...
How to reproduce: 1. Open attached project 2. Open scene AnimationBUG.unity 3. Play the scene 4. Select the AnimatorBug gameobject ... Read more
[UNET] SyncListStruct is not synchronized after reconnection
Steps to reproduce: 1) open users attached project 2) build and run as host 3) press key '1' several times 4) join as client from ed... Read more
LightBaker progress reporting gets stuck on 'Done' at the beginning of a...
# Download project from: [https://github.cds.internal.unity3d.com/unity/Light-Tunnel/tree/bug/progress-report-lpgs] # Open 'Sample... Read more
"System.ArgumentException" thrown when opening sprite Prefab with Script
How to reproduce: 1. Open the attached project “IN_19742.zip“ 2. Press Example → Load SpriteSkin Prefab 3. Observe the Console ... Read more
Reference to the object is lost when the parent prefab asset moved out o...
Steps: 1. Open attached project 2. Make a variant ("Variant") out of any GameObject in Hierarchy 3. Add another GameObject ("GameObj... Read more
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