Search Issue Tracker
Fixed
Fixed in 2020.3.48f1, 2021.3.26f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a13
Votes
0
Found in
2020.3.40f1
2021.3.10f1
2022.1.17f1
2022.2.0b8
2023.1.0a11
2023.2.0a1
Issue ID
UUM-21301
Regression
No
Changes made to texture with a specific a _ST property marked as [NoScaleOffset] in the Inspector are shown but not saved
How to reproduce:
1. Open the attached project “IN_16486”
2. Open the “SampleScene” Scene
3. Select the “Cube” GameObject
4. In the Inspector unfold the “Unlit_Custom Shader” Material and change the X and Y value of “Tex 3 ST”
5. Save changes
6. Observe the Game View and unfolded “Unlit_Custom Shader” Material Tex 3 ST X/Y values
Expected result: changes are saved
Actual result: changes not saved
Reproducible with: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11
Reproducible on: Windows 10 Pro
Note:
- After changing the version of Unity, the project needs to be closed and reopened in order to reproduce the issue
- After reproducing the issue once the project must be closed and reopened in order to reproduce the issue again on the same version
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment